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1. Atlas Surrenders: Mission Accomplished - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Tex Commander on 30/08/2010 00:05:45 Originally by: SolarKnight What goes around.... comes around in the end. Farewell Atlas, may you rest in peace at last. Here here... I second that notion. So Atlas Prelate... Just w...
- by Tex Commander - at 2010.08.30 00:05:00
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2. Freighter/Jump freighter ship bay - in Player Features and Ideas Discussion [original thread]
One reason I mentioned it be limited to ONE BS size.. And a JF in LOW is very vulnerable, not sure it could fill the carriers roll by any stretch of the imagination. EVOCATI INSUTRY DIRECTOR / POLITICAL ENVOY ARMI DEFENSE COUNCIL MEMBER NORTH DO...
- by Tex Commander - at 2009.07.08 17:37:00
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3. Mining tool for CEO¦s and Directors - in Player Features and Ideas Discussion [original thread]
This is a good idea.. Any others agree ? EVOCATI INSUTRY DIRECTOR / POLITICAL ENVOY ARMI DEFENSE COUNCIL MEMBER NORTH DOMAIN DEFENSE FROCES EXECUTOR LIVE FREE OR MAKE THEM DIE
- by Tex Commander - at 2009.07.08 11:47:00
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4. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
I am quite sure this proposal will be controversial to the core but after reading several posts I have a idea that is quite simple in nature, easy to implement and addresses some core themes in a few of the arguments set forth. We all know that i...
- by Tex Commander - at 2008.09.02 19:07:00
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5. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
And even if it comes to war the blob is dissolved and divided between targets and anyone from frigate flying industrials, faction warfare pilots, hired guns, heroÆs who stand for the oppressed to miners who are tired of being bullied can band toge...
- by Tex Commander - at 2008.09.02 19:07:00
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6. Skill training for couple characters (at the same time) fix - in Player Features and Ideas Discussion [original thread]
Could someone link this for me... I dont see the option anywhere, but with 4 accounts 2 for me and 2 for wife It would be GREATLy appreciated
- by Tex Commander - at 2008.09.02 15:31:00
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7. Single Player Owned Small Structures - in Player Features and Ideas Discussion [original thread]
One other quick addition. Since this is a one man show vessel then it should have a config mode to allow access to others only when in fleet. When not in fleet it cannot be accesses by anyone but the owner. After all Corps are still needed for...
- by Tex Commander - at 2008.09.02 15:23:00
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8. Single Player Owned Small Structures - in Player Features and Ideas Discussion [original thread]
I was impressed and disappointed by this thread for a couple reasons. Impressed that so many have taken a liking to the idea, commented, refined and endorsed it. Disappointed that its 2 years old and no one at CCP seems to have take it seriously. ...
- by Tex Commander - at 2008.09.02 15:18:00
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9. Alliance Contracts - in Player Features and Ideas Discussion [original thread]
How about leaving the current contract system intact but adding a feature like... -- Alliance Discount -- When the option is checked a discounted price box shows up and you enter the Alliance price. When a player searches for an item they choose ...
- by Tex Commander - at 2008.09.02 13:53:00
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10. The joining/leaving player corp exploit/not and my solution - in EVE General Discussion [original thread]
I think that is a good solution and I propose you take it one step further. Submit all applications or resignations at the Corp Head Quarters not just any office and give it a 15 minute delay for paperwork to be processed... With only one locati...
- by Tex Commander - at 2008.09.02 13:27:00
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11. blacklist for autopilot - in Player Features and Ideas Discussion [original thread]
I suport the Asteroid disaster concept and forced relocation of the market... Toss in a random survivabilty factor and the looting and havoc will begin like in a real life evacuation or disaster...
- by Tex Commander - at 2008.09.02 13:03:00
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12. Enriching New Eden - in Player Features and Ideas Discussion [original thread]
I agree completely with Evelgriion.. A balanced amount of time should be invested in the new expansion as there was into faction warfare and missions to exploration and new items and technology to found. By nature we are all explorers in some way...
- by Tex Commander - at 2008.09.02 12:52:00
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13. Docking and Station Hugging - in Player Features and Ideas Discussion [original thread]
I like Kil'roys idea with a tweak. Each station could have say 4 docking bays (N.S.E.W.) and reduce the docking radius to say 1,000. The docking bay could still be book marked for miners wanting to align and set up a fast get away... However in w...
- by Tex Commander - at 2008.09.02 12:18:00
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14. abandoned pos's and stuff - in Player Features and Ideas Discussion [original thread]
As a multiple POS owner I have to agree there should be some way of salvaging as opposed to destroying. I for one invest a great deal of time as do my corp members ensuring our POS's are filled to capacity so they do not go offline. Towers can be...
- by Tex Commander - at 2008.09.02 11:57:00
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